Beginning Your Journey
~Tacoma
- How did your character first discover the Isles? When they initially came to Nimbaterra, what were they hoping to find? If they were a traveling merchant, what type of wares or services did they offer? What do they offer now?
- Is your character a spy, a visiting patron or a full fledged resident? Do they live and work within the Club?
- Where is your furre's favorite 'haunt?' Do they roam the gusty wilds of the windy ledge or seem to be perpetually glued to a certain barstool? Does your character have a favorite seat in the Opium Den, or do they prefer to gather with friends in the treehouse?
- Is your character aware of the politics within the Dungeon? Are they affiliated with the Cirrus Cartel in any way or are they repulsed by the entire organization and its affairs?
- Does your character own any assets or property in the Club? This can include a bank account and gold savings from the job system. Is there something from the vending machine that they always seem to have on hand? Do they have a favorite drink from the bar? Is there a particular pillow they carry around all the time? Do they own any slaves, mounts or pets and if so, what are their names?
- In terms of personality, would you consider your character outgoing, introverted or somewhere in between? Are they boisterous event organizers or shy, solitary observers?
- Does your character have any family or friends in Nimbaterra? If so, what business do they have on the Isles?
- How does your character react to conflict? This could be physical, verbal or territorial. If your character witnesses an unfair fight or injustice occur, would they dare intervene?
- Where does your character sleep or otherwise go to be alone? Do they have a preferred resting spot or room inside the Club, somewhere outdoors or do they retire to an airship docked nearby?
- If your character has any goals or motivations on Nimbaterra, what are they?